00001 /* 00002 00003 3D audio engine 00004 Copyright (C) 2000-2003 Jussi Laako 00005 00006 This program is free software; you can redistribute it and/or modify 00007 it under the terms of the GNU General Public License as published by 00008 the Free Software Foundation; either version 2 of the License, or 00009 (at your option) any later version. 00010 00011 This program is distributed in the hope that it will be useful, 00012 but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 GNU General Public License for more details. 00015 00016 You should have received a copy of the GNU General Public License 00017 along with this program; if not, write to the Free Software 00018 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 00020 */ 00021 00022 00023 #include <Alloc.hh> 00024 #include <dsp/DSPOp.hh> 00025 #include <dsp/Filter.hh> 00026 00027 #include "Config.h" 00028 #include "HRTF.h" 00029 00030 00031 #ifndef AUDIO3D_HH 00032 #define AUDIO3D_HH 00033 00034 00038 class clAudio3D 00039 { 00040 bool bInitialized; 00041 long lWindowSize; 00042 long lFFTSize; 00043 long lSpectSize; 00044 GDT fDistance; 00045 GDT fAmp; 00046 GDT *fpLeftFilt; 00047 GDT *fpRightFilt; 00048 GCDT *spLeftFilt; 00049 GCDT *spRightFilt; 00050 clAlloc LeftData; 00051 clAlloc RightData; 00052 clAlloc LeftFilt; 00053 clAlloc RightFilt; 00054 clAlloc CLeftFilt; 00055 clAlloc CRightFilt; 00056 clDSPOp DSP; 00057 clFilter FilterLeft; 00058 clFilter FilterRight; 00059 void CopyToLocal (GDT *, const float *); 00060 void HeadingElevN40 (int) {} 00061 void HeadingElevN30 (int) {} 00062 void HeadingElevN20 (int) {} 00063 void HeadingElevN10 (int) {} 00064 void HeadingElev0 (int); 00065 void HeadingElev10 (int) {} 00066 void HeadingElev20 (int) {} 00067 void HeadingElev30 (int) {} 00068 void HeadingElev40 (int) {} 00069 void HeadingElev50 (int) {} 00070 void HeadingElev60 (int) {} 00071 void HeadingElev70 (int) {} 00072 void HeadingElev80 (int) {} 00073 void HeadingElev90 (); 00074 void Prepare (bool); 00075 void ProcessDistance (GDT *, GDT *, long); 00076 public: 00077 clAudio3D (); 00078 ~clAudio3D (); 00086 void Initialize (long); 00090 void Uninitialize (); 00100 void SetAngles (int, int, GDT); 00106 void Process (GDT *); 00113 void Process (GDT *, GDT *); 00119 long GetWindowSize () { return lWindowSize; } 00120 }; 00121 00122 #endif 00123
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